[SF] Shadow Mage: Drawing Capabilities

Saving my favorite for last! Shadow Mages of Shadow Era have often been consider the weaker faction because they generally relied on a later game style deck, while humans relied on a faster deck. The Shadow Mages in Call of the Crystals and Dark Prophecies typically revolved around Tome of Knowledge, Shadow Knight and Sacrificial Lamb. Shattered Fates bring lots of new toys that work really well including new Undead tribal things, Amulet of Conjuring and Flameforged Gauntlets. In additional, Gravebone received some boost with Crystal Shards and Falseblood Cultist.

SHADOW ERA

Current Expansion: SHATTERED FATES

Current Version: 2.87

HEROES:
Majiya – 4SE: Target opposing ally takes 3 fire damage. Draw a card.
Gravebone – 4SE: Return any ally from your graveyard back into play.
Raikka – 3SE: Until the start of your next turn, friendly allies have +1 attack and fire attack, and opposing allies and weapons have -1 attack.

DRAWING CAPABILITIES

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[SF] Shadow Hunter: Drawing Capabilities

Much like the Human Hunters of Shadow Era, the Shadow Hunters have viable options in all of the categories. This creates a lot of variety in the ways you can build this class/faction.

SHADOW ERA

Current Expansion: SHATTERED FATES

Current Version: 2.87

HEROES:
Banebow – 3SE: Up to 2 different target opposing heroes or allies take 2 damage. This damage can’t be prevented by ally or armor abilities.
Baduruu– 4SE: Target weapon in your hand is summoned at no cost and gains +1 base attack.
Skervox– 4SE: All opposing allies are disabled until the start of your next turn and poisoned.

DRAWING CAPABILITIES

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[SF] Shadow Warrior: Drawing Capabilities

Hi there!  Over the next few days and weeks, I’m going to be doing a run-down of draw capabilities available across all faction/class combinations in Shadow Era.  Each article will be quite in-depth, since the main idea is to highlight options that perhaps you might have previously overlooked, to give you as much flexibility as possible when putting together your next deck.

In a move designed to slightly nudge the game back to unbiased treatment of each faction, I’ve decided to start with Shadow Warriors, who are not normally available to play from the outset.  (Your free class deck when you sign up has to be for Human faction).  Let’s get going …

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