[SF] Human Mage: Drawing Capabilities

Human Mages are consistently one of the Top Decks of Shadow Era. Mainly they tend to be of the rush variant and they have tons of draw options to support this. Tome of Knowledge has consistently been one of the top draw engines for Mages for all expansions. Call of the Crystals and Dark Prophecies also used lots of Bad Santa and occasionally splashed Honored Dead as well as Treasured Heirloom. Shattered Fates brings a new tool in Amulet of Conjuring which really speed the flow of draw cards to the hand. In remains to be determined whether Amulet will remain in its current form or if it will receive some nerf as we move closer to completing the set.

SHADOW ERA

Current Expansion: SHATTERED FATES

Current Version: 2.87

HEROES:
Nishaven – 5SE: All allies take 4 electrical damage.
Eladwen Frostmire – 4SE: Target opposing ally takes 4 ice damage and is frozen (it can’t attack, defend or use abilities) for 2 turns.
Aramia – 3SE: Target item in your deck with cost 3 or less is put into play, as if summoned at no cost. Shuffle your deck.
Loest, Savior of Layar– 5SE: Target ally, item or ability is exiled (removed from the game).

DRAWING CAPABILITIES

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