I’ve been really busy working with the Players Focus Group (PFG) to balance the upcoming release of Lands Lost Expansion so please forgive me that it has been a while since my last deck post.
There was a recent update to Shattered Fates Expansion of Shadow Era in which Bloodpack Shaman received a rejig:
Bloodpack Shaman – Ability changed to “When Bloodpack Shaman is summoned, target Wulven ally in your graveyard except Bloodpack Shaman is returned to your hand.” (from “When Bloodpack Shaman is summoned while every ally in your graveyard is a Wulven ally, target Wulven ally in your graveyard with cost 3 or less is returned to your hand.”).
This particular change was interesting to me as I quite enjoy playing with Bloodfang but have really had zero success with the “OP Shaman Looping”. The Shaman rejig fits my playstyle quite a bit more so I decide testing was going to be quite enjoyable and it is.
Shatter Fates expansion of Shadow Era has brought to us many new Heroes. In my continuing adventures to find unlikely pairings that actually work together I attempted to match Bloodfang with a non-Wulven alliance. Bloodfang’s ability forces him to play with Wulven allies to max the potential of his Shadow Energy ability creating a great challenge for me. I decide pairing him with Undead would be a good test since they are easily the most developed and synergistic tribes.
Recent Shadow Era up version 2.86 during the Shattered Fates Expansion did a complete overhaul of the Ravager Tribe. They transitions from standard +1/+1 boring growth pattern to a more aggressive +2/+0 growth pattern. This is actually a huge change which dramatically changes their playability as a tribe in general. The update also brings in a new 2cc ally creating even more flexibility the build. The Ravagers are still a very much a combo oriented tribe, however since the update they rely a bit less on the combos in order to maintain their strategies. In addition to being combo oriented the Tribe also represents a lot of the new game cost mechanic Sustain (read more here) to help offset some of the tremendous strength of the tribe. I personally enjoy the tribe much more and have come to appreciate them through studying them. Continue reading
Aaaaaaoooooowwwwwww!!!!! Who doesn’t like wolves? These guys have lots of variety for draw but in general they revolve around the pack (allies) as seen with Bloodpack Shaman as well as armor like Wrath of the Forest. However the primary draw engine is Blood Moon which has one of my favorite arts in the game.
Current Expansion: SHATTERED FATES
Current Version: 2.87
•Darkclaw – 3SE: Until the start of your next turn, your weapons have +2 attack and Darkclaw has ambush (his attacks can’t be defended).
•Moonstalker – 3SE: Moonstalker and all friendly allies have stealth (they can’t be attacked) until the start of your next turn.
•Bloodfang – 5SE: Target Wulven ally in your hand is summoned at no cost and it gains +1 base attack and +1 health.
This deck is result of an effort to find alternative ways of playing Bloodfang. In QM and tournaments he has been mostly used as pure ally based Wulven deck with pretty straightforward strategy of swarming the board thanks to his ability and synergy between Wulven tribe allies. However if you draw a parallel between his and Baduruu’s ability you can see that in its nature Bloodfangs ability is also a tempo boost as it can save up to 8 resources per turn (Howlfang + 3cc ally for example). This lead to me believing it is also possible to make a Bloodfang deck that would mimic Baduruu’s Resource Destruction.
Key Cards: Here Be Monsters, Crescent of Doom, Wulven Tactician
Shadow Era: Community Classics is a weekly show highlighting some of the most intense and crazy games Shadow Era has to offer! All games featured on the show are submitted by members of the Shadow Era community! This week episode features maxi1230 playing Bloodfang and shawnjch playing Garth. Check out more Shadow Era videos at Eric’sCrusade.