Prior to what I’ve previously thought Skervox may actually be a pretty good pairing with the ravagers. The below deck actually is a fairly good formula for potential success.
About half the deck are allies and the other half the deck can be used with the ravagers for support with the exception of The Perfect Shot. Skervox ability can allow set up during the early game with a go play on turn 2 being Bounty Hunter. Skervox ability allows for board stall which assist in regaining the board, and ravagers in general are good at regaining a lost board so they have a fairly natural way of helping each other out.
Vermin – Decent turn 2 ally but really he’s here for controlling opponents attachments and items. He should help with solo/semi-solo and general heavy item/attachment builds.
Spitfire Hound – Ability pairs with Skervox and Thriss Almanac pretty good.
Cleric of Asyn – Increased survivability with Skervox and with the combo options available to deck he’s got fairly good chances of growing.
Ravager Zealot – He’s a monster with Almanac in play dealing 5 damage. Coupled with Skervox ability he can deal potential 2 more dot which allows him to kill lots of things. Since deck has lots of combo options he doesn’t have to trigger his summon effects off Almanac.
Murderous Hulk – Skervox ability helps him to stick when summoned. Once he sticks and you get Almanac on board he’s just ferocious.
Bounty Hunter – We already know this works with Skervox. The accelerated resource growth help by allowing you to limit the amount of sacks you will have to make. This is actually good because you need all the cards to maximize combo options. This also helps to accommodate the 1cc sustain cost of Thriss Almanac which can be tricky to play around. Extra copies can be used with Hound/Zealot.
Anmor’s Horn – Well, you’re gonna have a surplus of resources so now we can use them to assist with drawing. The fact that the draw is not using resources and the summon cost is low makes this a really good pairing option. Extra copies can be used with Hound/Zealot.
Hounter’s Gambit – The other draw. Can be set of early with hound/zealot. Want to save these if possible to pair with TPS for those hard to kill allies that will not be affected by Skervox ability (Armored Sandworm, Fortified Wisp, Dakrath, Infernal Gargoyle).
Spirit Shuriken – The other tool to help deal with those allies unaffected by hero ability (Armored Sandworm, Fortified Wisp, Dakrath, Infernal Gargoyle).
Thriss Almanac – Pairs great with Skervox ability (pseudo FT). Bounty hunter makes the sustain cost able to be played around much easier. Practice with this. You don’t want resources to get to high and out of control because it will make this harder to self destruct without hound/zealot.
Obelisk of Echoes – Should help against semi-solo build.
All in all I’m actually pretty happy to discover this is a solid pairing. Can’t wait for 2.86 update to be released to test his full potential.